Saturday, 31 October 2009

A Whole Bunch of Images! - Sam Eaton

Video Creation - Ian Bell

Myself and Sam sat down today to to start sorting through the video clips and imagery we had perviously collected over the past few weeks.

I have uploaded an example of a beta version of one of our video clips.

Friday, 30 October 2009

Interface Update 3 - Mike Lamming







Successfully managed to link both the audio and video patches together.


Inputs shown from Sam's Patch.

Sam's audio patch fades between different soundscapes based on the screen the user is currently on, and which they intend to move to. There are 6 ways to return to the Main Menu screen, 2 ways for each of the charms, and 1 way for each of the Themed Menus. There is also one button to return to the overall Installation Menu. This resulted in 17 different combinations the user could move between, and so i created 17 inputs to the interface patch.

Inputs shown from Ian's Patch.

Ian's video patch contains 7 videos, so the inputs were divided between the screen the user intends to move to.

Currently using the default video files in the max folder until we get the videos made up tomorrow.

Thursday, 29 October 2009

Menu Images - Sam Eaton








Here are the three menu images for use in our installation. Unfortunately as we do not have access to images of our actual charms I have substituted them for similar images for now (i.e. a piece of rowan bark in place of the rowan loop. The images are now ready to have their background videos placed underneath!




Tuesday, 27 October 2009

Link Up - Ian Bell

Have finished creating both patches, one for each of the two screens. After testing if the audio and video were compatible on monday the 26th of October (yesterday) I went through the patch, making sure everything worked properly. Both my Video patches, and Sam's Audio patches are now complete and fully compatible.

Sunday, 25 October 2009

Interface Update 2 - Mike Lamming


Created inputs taken from the Lemur, put bangs in for a visual conformation for myself while i tweak it. Made a 'button press' mini-patch for each time the user presses a button, also created an option for it to be muted. Written a brief summary for each of the inputs and its job for ease when linking the audio and video together.

Thursday, 22 October 2009

Attempt Two Left Hand Screen - Ian Bell

I decided to expand upon my patch for the monday demonstration. Now, the entire jitter side of the project on the left screen is now works properly. To create the right hand side, all that needs to be done is duplicating this patch, changing a few files names and which items are sent, and then the Jitter side of things is completed.

Wednesday, 21 October 2009

Interface Update - Mike Lamming

Until i can get into uni to use the Lemur, i have been replicating the input with a midi keyboard for now, and the ctrlin object in max. Made a 'conformation' beep for when the user presses a button. In the process of making a modular patch which can be applied to all our different screens (as seen in the flowchart). Will hopefully be able to start tying Ian and Sams work together in the next week or so.

Tuesday, 20 October 2009

Attempted Work - Ian Bell


Following the meeting I had with Sam earlier, I attempted to have a go at creating my own rough patch, so as I could show it to my group, and have them comment on it, see if it fits the bill/what can be improved on.

Heres a screenshot of the main max patch screen. As it was only a rough attempt, only one screen would be manipulated so far with this patch. Once I am happy with this patch, I would then add the 2nd screen
Here is a flow chart showing all the intended sections of our installation.

Meeting Results, Asset List - Sam Eaton

Me and Ian met up today and discussed what assets we need to create and our attitude to the project as a whole. We have decided to move away from fun but perhaps pointless interactivity and focus on creating a solid, good looking installation which works perfectly and creates user focus through its aesthetics.

Below is a list of all the assets we need to create. This list does not include universal assets such as sound effects when the user interacts with the installation.

Main Menu:
Looping background video (5-10 secs)
Menu image
Background audio loops
Lemur items: left selection (to Symbolism menu), right selection (to Nature menu), back to installation selection menu

Symbolism/Nature Menus (all assets needed twice):
Looping background video (5-10 secs)
Menu image
Background audio loops
Information video composed of still images (2 pages of information)
Lemur items: left selection (to Charm 1), right selection (to Charm 2), back to main menu, back to installation selection menu

Charm Menus (all assets needed four times):
Main looping video (30 seconds)
Looping background video (5-10 secs)
Menu image
Background audio loops
Information video composed of still images (2 pages of information)
Lemur items: go to other charm in group, back to symbolism/nature menu, back to main menu, back to installation selection menu

Menu Mock Up & Audio System - Sam Eaton


To the left is a mock up of the menu system we will be using in our installation. Everything will be based around circles (a shape that appears regularly in the symbols used in witchcraft). We will be working on maintaining graphical fidelity by making all our still images at 1280X720 pixels utilising the high resolution displays at our disposal.


To the left is an image showing the various modules that make up a simplified version of the audio module that will be used in our installation, highlighting the modular nature of our work. Five loops are loaded and played when the patch is opened, although all but one are muted. MIDI signals trigger the other loops fading in and out depending on what the user is doing while keeping them all in sync with one another. Further MIDI controls fade effects in that alter the sound of the loops, these controls will eventually be replaced by wiimote motions or similar. A video of this patch in action will be uploaded shortly.

Thursday, 15 October 2009

Gathering of Resources - Ian Bell

Spent the day looking through different websites, finding copyright and royalty free video clips and still images that could be used in our project.

A few of the better websites found were:


Sunday, 11 October 2009

Research - Ian Bell

Spent the week prior to our presentation to the group looking into themes, and what could possibly tie our charms together.

Looked at nature, iconography, shapes, animals and numbers.

Came to conclusion that iconography, shapes and numbers could all come under the title of symbolism, and animals came under nature, so narrowed down list to two themes.

Also spent time looking into witchcraft itself, and came across the religion "Wicca", which tied in nicely with our theme of nature.